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* Rewrite and redesign codegen and feature systemGravatar Michael Smith 2025-04-061-28/+23
* Un-break and re-fix x86Gravatar Michael Smith 2024-09-071-2/+7
* Fix more broken x86 casesGravatar Michael Smith 2024-09-061-19/+23
* Rewrite the gamedata and entprops systems entirelyGravatar Michael Smith 2024-08-231-55/+0
* Revise syntax macros and add a ton of branch hintsGravatar Michael Smith 2024-08-231-1/+1
* Rework OS abstractionsGravatar Michael Smith 2024-08-221-0/+1
* Get things at least compiling under LinuxGravatar Michael Smith 2023-08-271-1/+1
* Make various preparations for upcoming featuresGravatar Michael Smith 2023-08-021-6/+16
* Fix another x86 case and add regression testsGravatar Michael Smith 2023-08-021-0/+41
* Add update detection, clean up minor stuffGravatar Michael Smith 2022-06-271-0/+3
* Replace udis86 with a very small x86 decoderGravatar Michael Smith 2022-04-243-6/+6
* Fix hook_inline() breaking after a single callGravatar Willian Henrique 2022-03-191-0/+16
* Fix some old KV parser issuesGravatar Michael Smith 2022-03-191-7/+13
* Split up os.h, inline functions and fix some typosGravatar Michael Smith 2021-12-301-1/+0
* Initial public snapshotGravatar Michael Smith 2021-11-204-0/+362