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author | Matthew Wozniak <me@woz.blue> | 2024-11-10 22:40:14 -0500 |
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committer | Matthew Wozniak <me@woz.blue> | 2024-11-10 22:40:14 -0500 |
commit | de0cd8796d835061898edb3ea89d9a3c84df859f (patch) | |
tree | 14c4fa26c9a2ca3ad470d43aaf0f7fe0b68a6e57 /README | |
parent | 09c6eab77771198f63860aa0c612b324d5ea09d5 (diff) | |
download | rt-de0cd8796d835061898edb3ea89d9a3c84df859f.tar.gz rt-de0cd8796d835061898edb3ea89d9a3c84df859f.zip |
Small code changes; add ability to find audio functions and data.
Audio is weird. I've been working for a few days to figure out how to
correctly render the audio but in that time I've done some other minor
refactors so I figured I migth as well just push those. Audio should be
coming soon, but no promises.
Diffstat (limited to 'README')
-rw-r--r-- | README | 4 |
1 files changed, 1 insertions, 3 deletions
@@ -4,11 +4,9 @@ rendertools orange box engine demo renderer usage: - rt [-w <width>] [-h <height>] [-g <game>] [-r <fps>] [-s <qvs>] [-1] [-q <quality>] OR [-b <bitrate>] + rt [-w <width>] [-h <height>] [-g <game>] [-r <fps>] [-s <qvs>] [-q <quality>] OR [-b <bitrate>] path/to/video.mp4 path/to/demo1.dem... --1 flag combines multiple renders into 1 file (UNIMPLEMENTED) - bitrate is in kbps, quality 1-100 cannot specify quality and bitrate at the same time demo path is relative to the gamedir (e.g. hl2) |