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authorGravatar Matthew Wozniak <me@woz.blue> 2024-11-10 22:40:14 -0500
committerGravatar Matthew Wozniak <me@woz.blue> 2024-11-10 22:40:14 -0500
commitde0cd8796d835061898edb3ea89d9a3c84df859f (patch)
tree14c4fa26c9a2ca3ad470d43aaf0f7fe0b68a6e57 /README
parent09c6eab77771198f63860aa0c612b324d5ea09d5 (diff)
downloadrt-de0cd8796d835061898edb3ea89d9a3c84df859f.tar.gz
rt-de0cd8796d835061898edb3ea89d9a3c84df859f.zip
Small code changes; add ability to find audio functions and data.
Audio is weird. I've been working for a few days to figure out how to correctly render the audio but in that time I've done some other minor refactors so I figured I migth as well just push those. Audio should be coming soon, but no promises.
Diffstat (limited to 'README')
-rw-r--r--README4
1 files changed, 1 insertions, 3 deletions
diff --git a/README b/README
index 3e7f87f..70ceb1b 100644
--- a/README
+++ b/README
@@ -4,11 +4,9 @@ rendertools
orange box engine demo renderer
usage:
- rt [-w <width>] [-h <height>] [-g <game>] [-r <fps>] [-s <qvs>] [-1] [-q <quality>] OR [-b <bitrate>]
+ rt [-w <width>] [-h <height>] [-g <game>] [-r <fps>] [-s <qvs>] [-q <quality>] OR [-b <bitrate>]
path/to/video.mp4 path/to/demo1.dem...
--1 flag combines multiple renders into 1 file (UNIMPLEMENTED)
-
bitrate is in kbps, quality 1-100
cannot specify quality and bitrate at the same time
demo path is relative to the gamedir (e.g. hl2)