1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
|
/*
* Copyright © 2024 Matthew Wozniak <me@woz.blue>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
* AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
#ifndef ENGINEAPI_H
#define ENGINEAPI_H
#define VENGINE_SERVER_INTERFACE_VERSION "VEngineServer021"
#define VENGINE_CLIENT_INTERFACE_VERSION "VEngineClient013"
#define VENGINE_LAUNCHER_INTERFACE_VERSION "VENGINE_LAUNCHER_API_VERSION004"
#define VENGINE_TOOL_INTERFACE_VERSION "VENGINETOOL003"
#include "intdef.h"
#include "os.h"
typedef void * (*createinterface_func)(const char *name, int *ret);
struct engserver {
struct {
usize _pad[36];
void (*VIRTUAL server_command)(struct engserver *this, const char *str);
} *vt;
};
struct engclient {
struct {
usize _pad[75];
void (*VIRTUAL is_playing_demo)(struct engclient *this);
} *vt;
};
struct engineapi {
struct {
usize _pad[7];
void *set_engine_window;
} *vt;
};
struct enginetools {
struct {
usize _pad[65];
void *start_movie_recording;
} *vt;
};
struct movieinfo {
char name[256];
int curframe;
int type;
int jpeg_quality;
};
// Almost no chance I need all of these, but why not.
enum image_format {
IMAGE_FORMAT_UNKNOWN = -1,
IMAGE_FORMAT_RGBA8888 = 0,
IMAGE_FORMAT_ABGR8888,
IMAGE_FORMAT_RGB888,
IMAGE_FORMAT_BGR888,
IMAGE_FORMAT_RGB565,
IMAGE_FORMAT_I8,
IMAGE_FORMAT_IA88,
IMAGE_FORMAT_P8,
IMAGE_FORMAT_A8,
IMAGE_FORMAT_RGB888_BLUESCREEN,
IMAGE_FORMAT_BGR888_BLUESCREEN,
IMAGE_FORMAT_ARGB8888,
IMAGE_FORMAT_BGRA8888,
IMAGE_FORMAT_DXT1,
IMAGE_FORMAT_DXT3,
IMAGE_FORMAT_DXT5,
IMAGE_FORMAT_BGRX8888,
IMAGE_FORMAT_BGR565,
IMAGE_FORMAT_BGRX5551,
IMAGE_FORMAT_BGRA4444,
IMAGE_FORMAT_DXT1_ONEBITALPHA,
IMAGE_FORMAT_BGRA5551,
IMAGE_FORMAT_UV88,
IMAGE_FORMAT_UVWQ8888,
IMAGE_FORMAT_RGBA16161616F,
IMAGE_FORMAT_RGBA16161616,
IMAGE_FORMAT_UVLX8888,
IMAGE_FORMAT_R32F, // Single-channel 32-bit floating point
IMAGE_FORMAT_RGB323232F,
IMAGE_FORMAT_RGBA32323232F,
// vendor crap
IMAGE_FORMAT_NV_DST16,
IMAGE_FORMAT_NV_DST24,
IMAGE_FORMAT_NV_INTZ,
IMAGE_FORMAT_NV_RAWZ,
IMAGE_FORMAT_ATI_DST16,
IMAGE_FORMAT_ATI_DST24,
IMAGE_FORMAT_NV_NULL,
IMAGE_FORMAT_ATI2N,
IMAGE_FORMAT_ATI1N,
NUM_IMAGE_FORMATS
};
struct videomode {
struct {
usize _pad[22];
void (*VIRTUAL write_movie_frame)(struct videomode *this,
struct movieinfo *info);
usize _pad2[4];
void (*VIRTUAL read_screen_pixels)(struct videomode *this,
int x, int y, int w, int h, void *buf, enum image_format fmt);
} *vt;
};
struct demoplayer {
struct {
usize _pad[5];
bool (*VIRTUAL start_playback)(struct demoplayer *this,
const char *filename, bool as_time_demo);
usize _pad2[11];
void (*VIRTUAL stop_playback)(struct demoplayer *this);
// TODO: Disable interp when in a portal bubble. This will be very
// difficult!
void (*VIRTUAL interpolate_viewpoint)(struct demoplayer *this);
} *vt;
};
#ifndef NO_EXTERNS
extern struct engserver *engserver;
extern struct engclient *engclient;
extern struct engineapi *engineapi;
extern struct enginetools *enginetools;
extern struct demoplayer *demoplayer;
extern struct videomode **videomode;
extern struct movieinfo *movieinfo;
extern void (*cbuf_addtext)(char *);
#endif
// initializes required engine apis. returns false on error.
bool api_init(void);
#endif
// vi: sw=4 ts=4 noet tw=80 cc=80
|