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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-10-05 18:01:35 +0100
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-10-05 18:36:46 +0100
commitde2a003cd9041c3e711147a4fe3a96a5b0564842 (patch)
tree91d9c5ecc401edd4668322326a5a37882de3c036 /gamedata
parentb3c359826ae519ea2816128dfe641032b9e9e97f (diff)
downloadsst-de2a003cd9041c3e711147a4fe3a96a5b0564842.tar.gz
sst-de2a003cd9041c3e711147a4fe3a96a5b0564842.zip
Fix deferred init in OE
Not really sure what was going on here. This is just a workaround, really, but it works well enough for the time being.
Diffstat (limited to 'gamedata')
-rw-r--r--gamedata/engine.txt9
1 files changed, 4 insertions, 5 deletions
diff --git a/gamedata/engine.txt b/gamedata/engine.txt
index f13a63a..511bcec 100644
--- a/gamedata/engine.txt
+++ b/gamedata/engine.txt
@@ -151,11 +151,10 @@ vtidx_GetPanel NVDTOR
vtidx_VGuiConnect 3 + NVDTOR
L4Dbased 4 + NVDTOR # ActivateGameUI added
L4DS 5 + NVDTOR # some other crap added, god knows
-vtidx_VGuiIsInitialized 6 + NVDTOR # this is also just called IsInitialized()
- L4Dbased 7 + NVDTOR
- L4DS 8 + NVDTOR
- OE 5 + NVDTOR
- #DMoMM 10 + NVDTOR # untested, can't remember where I got this...
+vtidx_VGuiIsInitialized # this is also just called IsInitialized()
+ NE 6 + NVDTOR
+ L4Dbased 7 + NVDTOR
+ L4DS 8 + NVDTOR
# CDedicatedServerAPI
vtidx_RunFrame 7