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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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gamedata
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Author
Age
Files
Lines
*
Fix the infamous Swamp Fever "god mode glitch"
Hayden K
2025-04-07
1
-0
/
+2
*
Add L4D1_1015plus and L4D1_1022plus gametype tags
Hayden K
2025-04-06
1
-1
/
+2
*
Rename L4D2_2147plus gametype tag to L4D2_2125plus
Hayden K
2025-04-06
2
-6
/
+6
*
Fix broken behaviour in the L4D2 addon system
Hayden K
2025-04-06
1
-0
/
+2
*
Add basic button input HUD
Matthew Wozniak
2024-09-14
1
-0
/
+12
*
Improve the HUD API slightly
Michael Smith
2024-09-08
1
-0
/
+3
*
Improve L4D warp testing and add visualisation
Willian Henrique
2024-08-30
2
-0
/
+8
*
Add very basic client console messaging for L4D2
Michael Smith
2024-08-29
1
-2
/
+5
*
Fix mkentprops for real this time, probably
Michael Smith
2024-08-29
1
-1
/
+1
*
Fix Teleport gamedata for sst_l4d_testwarp on L4D2
Michael Smith
2024-08-26
1
-2
/
+2
*
Fix PEntityOfEntIndex gamedata for Portal 4104
Matthew Wozniak
2024-08-23
1
-1
/
+1
*
Rewrite the gamedata and entprops systems entirely
Michael Smith
2024-08-23
14
-351
/
+291
*
Hide custom crosshair in menus/load screens
Michael Smith
2024-05-27
1
-0
/
+13
*
Add VGUI HUD overlay drawing feature
Matthew Wozniak
2023-12-19
3
-0
/
+102
*
Cancel fast-forward after the player disconnects
Michael Smith
2023-12-17
1
-0
/
+8
*
Add gamedata for autojump in Portal 3420
Hayden K
2023-12-04
1
-1
/
+5
*
Fix Left 4 Dead Survivors crash
Michael Smith
2023-12-04
1
-2
/
+8
*
Add cutscene skipping to L4D quick reset
Michael Smith
2023-12-04
1
-0
/
+10
*
Add a way to fast-forward game time
Matthew Wozniak
2023-11-26
1
-0
/
+20
*
Change "plain" filetypes to the proper "text"
Michael Smith
2023-08-30
5
-5
/
+5
*
Add gamedata for mouse scaling in newest L4D1
Hayden K
2023-08-02
1
-0
/
+1
*
Add more GetEngineBuildNumber offsets
Willian Henrique
2023-06-20
1
-3
/
+12
*
Fix L4D VGuiConnect/VGuiIsInitialized gamedata
Willian Henrique
2023-06-15
1
-2
/
+2
*
Adapt vote reset code into fast campaign resetting
Michael Smith
2023-06-03
1
-0
/
+11
*
Add command to reset L4D2 vote cooldowns
Willian Henrique
2023-05-21
1
-0
/
+6
*
Implement APIs to control demo recording
Michael Smith
2023-05-05
1
-0
/
+1
*
Fix deferred init for Portal 2 compatibility
Michael Smith
2023-01-15
1
-1
/
+8
*
Add basic mouse input scaling
Michael Smith
2022-12-25
1
-0
/
+8
*
Add stuff to track keypresses
Willian Henrique
2022-07-23
1
-1
/
+7
*
Properly solve load order issues via deferred init
Michael Smith
2022-05-19
1
-0
/
+3
*
Add a quick stopgap hack for Portal purposes
Michael Smith
2022-05-19
1
-0
/
+1
*
Fix GetEngineBuildNumber and entity property stuff
Michael Smith
2022-05-15
1
-4
/
+7
*
Properly finish refactoring con to use gamedata
Michael Smith
2022-05-13
4
-4
/
+17
*
HOTFIX: Fix L4D2 2.0.0.0 crashing
v0.3-HOTFIX
Michael Smith
2022-05-06
2
-4
/
+6
*
Add entity property finding and L4D warp testing
Michael Smith
2022-05-03
3
-2
/
+75
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
1
-0
/
+10
*
Add engine_no_focus_sleep backport, fix codegen
Michael Smith
2022-04-25
1
-0
/
+8
*
Add L4D:S CheckJumpButton index for autojump
Hayden
2022-03-19
1
-0
/
+1
*
Reintroduce autojump code
Michael Smith
2021-12-27
1
-1
/
+1
*
Initial public snapshot
Michael Smith
2021-11-20
2
-0
/
+25