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-rw-r--r--gamedata/engine.txt36
-rw-r--r--gamedata/gamelib.txt2
2 files changed, 24 insertions, 14 deletions
diff --git a/gamedata/engine.txt b/gamedata/engine.txt
index a50f9ce..f13a63a 100644
--- a/gamedata/engine.txt
+++ b/gamedata/engine.txt
@@ -1,22 +1,28 @@
# ICvar
# XXX: const and non-const entries might be flipped here on Windows, not 100%
# sure. kind of just choosing not to care thusfar, as it still works the same!
-vtidx_AllocateDLLIdentifier 5
- Portal2 8
-vtidx_RegisterConCommand 6
- Portal2 9
-vtidx_UnregisterConCommands 8
- Portal2 11
-# unused:
-#vtidx_FindCommandBase 10
-# Portal2 13
+vtidx_AllocateDLLIdentifier
+ NE 5
+ Portal2 8
+vtidx_RegisterConCommand
+ OE 5 # named RegisterConCommandBase here, but same thing
+ NE 6
+ Portal2 9
+vtidx_UnregisterConCommands
+ NE 8
+ Portal2 11
vtidx_FindVar 12
+ OE 7
Portal2 15
-vtidx_FindCommand 14
- Portal2 17
-vtidx_CallGlobalChangeCallbacks 20
- L4Dx 18
- Portal2 21
+vtidx_FindCommand
+ NE 14
+ Portal2 17
+vtidx_CallGlobalChangeCallbacks
+ NE 20
+ L4Dx 18
+ Portal2 21
+vtidx_CallGlobalChangeCallbacks_OE # different function signature, no float arg
+ OE 12
vtidx_ConsoleColorPrintf
OrangeBoxbased 23
L4Dx 21
@@ -148,6 +154,8 @@ vtidx_VGuiConnect 3 + NVDTOR
vtidx_VGuiIsInitialized 6 + NVDTOR # this is also just called IsInitialized()
L4Dbased 7 + NVDTOR
L4DS 8 + NVDTOR
+ OE 5 + NVDTOR
+ #DMoMM 10 + NVDTOR # untested, can't remember where I got this...
# CDedicatedServerAPI
vtidx_RunFrame 7
diff --git a/gamedata/gamelib.txt b/gamedata/gamelib.txt
index 486a216..26e4758 100644
--- a/gamedata/gamelib.txt
+++ b/gamedata/gamelib.txt
@@ -1,11 +1,13 @@
# CGameMovement
vtidx_CheckJumpButton
+ OE 14 + NVDTOR
Portal1_3420 22 + NVDTOR
2013 28 + NVDTOR
L4D 32 + NVDTOR
L4DS 33 + NVDTOR
Portal2 35 + NVDTOR
off_mv 8
+ OE 4
Portal1_3420 4
# IServerGameDLL