diff options
author | 2025-03-10 20:37:28 +0000 | |
---|---|---|
committer | 2025-04-06 16:41:13 +0100 | |
commit | daa55cade14146f04814cf8a7ad2028becf4db66 (patch) | |
tree | 62933a231e8068f4498596a9064f59e1a4842723 /src/engineapi.c | |
parent | 244fea664121acf12871ab5858a5fe95a2606b52 (diff) | |
download | sst-daa55cade14146f04814cf8a7ad2028becf4db66.tar.gz sst-daa55cade14146f04814cf8a7ad2028becf4db66.zip |
Use C23 void-argument-free prototypes
In the future we can also consider moving to {} instead of {0} for
initialisers, but my old Clang (16) doesn't support this, so it might be
wise to wait longer on that one so people don't need too bleeding-edge
of a compiler just to build this thing.
Diffstat (limited to 'src/engineapi.c')
-rw-r--r-- | src/engineapi.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/engineapi.c b/src/engineapi.c index 62a4eb1..a8f4167 100644 --- a/src/engineapi.c +++ b/src/engineapi.c @@ -118,7 +118,7 @@ bool engineapi_init(int pluginver) { return true; } -void engineapi_lateinit(void) { +void engineapi_lateinit() { // from AM L4D2 SDK headers: // > SENDPROP_VECTORELEM makes [the offset] negative to start with so we // > can detect that and set the SPROP_IS_VECTOR_ELEM flag. |