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authorGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-03-10 20:37:28 +0000
committerGravatar Michael Smith <mikesmiffy128@gmail.com> 2025-04-06 16:41:13 +0100
commitdaa55cade14146f04814cf8a7ad2028becf4db66 (patch)
tree62933a231e8068f4498596a9064f59e1a4842723 /src/xhair.c
parent244fea664121acf12871ab5858a5fe95a2606b52 (diff)
downloadsst-daa55cade14146f04814cf8a7ad2028becf4db66.tar.gz
sst-daa55cade14146f04814cf8a7ad2028becf4db66.zip
Use C23 void-argument-free prototypes
In the future we can also consider moving to {} instead of {0} for initialisers, but my old Clang (16) doesn't support this, so it might be wise to wait longer on that one so people don't need too bleeding-edge of a compiler just to build this thing.
Diffstat (limited to 'src/xhair.c')
-rw-r--r--src/xhair.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/xhair.c b/src/xhair.c
index 30fc69b..1f9d1a6 100644
--- a/src/xhair.c
+++ b/src/xhair.c
@@ -54,7 +54,7 @@ static inline void drawrect(int x0, int y0, int x1, int y1, struct rgba colour,
if (outline) hud_drawrect(x0, y0, x1, y1, (struct rgba){.a = 255}, false);
}
-HANDLE_EVENT(HudPaint, void) {
+HANDLE_EVENT(HudPaint) {
if (!con_getvari(sst_xhair)) return;
if (has_vtidx_IsInGame && engclient && !IsInGame(engclient)) return;
int w, h;