diff options
Diffstat (limited to 'src/sst.c')
| -rw-r--r-- | src/sst.c | 9 |
1 files changed, 3 insertions, 6 deletions
@@ -240,11 +240,11 @@ DEF_CCMD_HERE(sst_printversion, "Display plugin version information", 0) { // interested parties identify the version of SST used by just writing a dummy // cvar to the top of the demo. this will be removed later, once there's a less // stupid way of achieving the same goal. -#if VERSION_MAJOR != 0 || VERSION_MINOR != 15 +#if VERSION_MAJOR != 0 || VERSION_MINOR != 16 #error Need to change this manually, since gluegen requires it to be spelled \ out in DEF_CVAR - better yet, can we get rid of this yet? #endif -DEF_CVAR(__sst_0_15_beta, "", 0, CON_INIT_HIDDEN | CON_DEMO) +DEF_CVAR(__sst_0_16_beta, "", 0, CON_INIT_HIDDEN | CON_DEMO) // most plugin callbacks are unused - define dummy functions for each signature static void VCALLCONV nop_v_v(void *this) {} @@ -270,10 +270,7 @@ static bool already_loaded = false, skip_unload = false; // auto-update message. see below in do_featureinit() static const char *updatenotes = "\ -* Initial work-in-progress support for pre-Orange Box games (a.k.a \"Old Engine\")\n\ -* Support for the sst_portal_colourN commands in Portal 4104\n\ -* Fixed case conversion when game name is all upper case (e.g. HALF-LIFE 2)\n\ -* Various internal tweaks and cleanup\n\ +* Fixed input HUD crash in L4D games introduced by previous release\n\ "; enum { // used in generated code, must line up with featmsgs arrays below |
