Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Properly solve load order issues via deferred init | 2022-05-19 | 1 | -0/+3 | |
* | Add a quick stopgap hack for Portal purposes | 2022-05-19 | 1 | -0/+1 | |
* | Fix GetEngineBuildNumber and entity property stuff | 2022-05-15 | 1 | -4/+7 | |
* | Properly finish refactoring con to use gamedata | 2022-05-13 | 4 | -4/+17 | |
* | HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIX | 2022-05-06 | 2 | -4/+6 | |
* | Add entity property finding and L4D warp testing | 2022-05-03 | 3 | -2/+75 | |
* | Centralise engine access, add Portal FOV changer | 2022-04-30 | 1 | -0/+10 | |
* | Add engine_no_focus_sleep backport, fix codegen | 2022-04-25 | 1 | -0/+8 | |
* | Add L4D:S CheckJumpButton index for autojump | 2022-03-19 | 1 | -0/+1 | |
* | Reintroduce autojump code | 2021-12-27 | 1 | -1/+1 | |
* | Initial public snapshot | 2021-11-20 | 2 | -0/+25 |