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* Use C23 void-argument-free prototypesGravatar Michael Smith 2025-04-063-17/+17
* Rewrite and redesign codegen and feature systemGravatar Michael Smith 2025-04-068-1207/+1220
* Fix mkentprops for real this time, probablyGravatar Michael Smith 2024-08-291-18/+26
* Fix broken mkentprops code generationGravatar Michael Smith 2024-08-261-3/+5
* Rewrite the gamedata and entprops systems entirelyGravatar Michael Smith 2024-08-233-296/+498
* Revise syntax macros and add a ton of branch hintsGravatar Michael Smith 2024-08-233-7/+8
* Rework OS abstractionsGravatar Michael Smith 2024-08-225-22/+23
* Rethink mem_loadoffset, and consequently, kill itGravatar Michael Smith 2024-01-211-2/+2
* Perform very minor load/unload optimisationsGravatar Michael Smith 2023-08-301-9/+1
* Get things at least compiling under LinuxGravatar Michael Smith 2023-08-273-24/+18
* Make various preparations for upcoming featuresGravatar Michael Smith 2023-08-022-12/+16
* Tweak feature sorting and fix a chibicc bugGravatar Michael Smith 2023-06-201-6/+6
* Refactor the RGBA colour struct into engineapi.hGravatar Michael Smith 2023-05-041-10/+9
* Fix dumb oversight in codegenGravatar Michael Smith 2022-09-201-0/+1
* Move towards C23, improve events and vcall macrosGravatar Michael Smith 2022-09-136-41/+139
* Fix malloc return check in mkentpropsGravatar Michael Smith 2022-08-161-1/+1
* Add magical feature codegen system, at long lastGravatar Michael Smith 2022-08-103-41/+401
* Add event systemGravatar Michael Smith 2022-07-233-1/+163
* Fix dodgy "has" initialisation case in mkgamedataGravatar Michael Smith 2022-07-231-6/+6
* Properly solve load order issues via deferred initGravatar Michael Smith 2022-05-191-0/+3
* Clean up some random bits and bobsGravatar Michael Smith 2022-05-161-7/+7
* Fix GetEngineBuildNumber and entity property stuffGravatar Michael Smith 2022-05-151-4/+9
* Add entity property finding and L4D warp testingGravatar Michael Smith 2022-05-036-4/+417
* Centralise engine access, add Portal FOV changerGravatar Michael Smith 2022-04-302-129/+225
* Add engine_no_focus_sleep backport, fix codegenGravatar Michael Smith 2022-04-251-7/+13
* Replace udis86 with a very small x86 decoderGravatar Michael Smith 2022-04-243-3/+3
* Support deferring cvar registrationGravatar Michael Smith 2022-03-203-35/+55
* Fix some old KV parser issuesGravatar Michael Smith 2022-03-191-5/+6
* Fix build scripts and codegen on LinuxGravatar Michael Smith 2022-01-062-3/+13
* Split up os.h, inline functions and fix some typosGravatar Michael Smith 2021-12-301-1/+1
* Make convar init macro type-genericGravatar Michael Smith 2021-12-291-1/+1
* Initial public snapshotGravatar Michael Smith 2021-11-204-0/+615