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mike/sst
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Source Speedrun Tools: practice tools and handy features for Source Engine games
Michael Smith
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path:
root
/
src
/
sst.c
Commit message (
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)
Author
Age
Files
Lines
*
Add entity property finding and L4D warp testing
Michael Smith
2022-05-03
1
-2
/
+3
*
Centralise engine access, add Portal FOV changer
Michael Smith
2022-04-30
1
-36
/
+32
*
Reorganise sst.c, add Portal 1 game type
Michael Smith
2022-04-26
1
-100
/
+99
*
Add engine_no_focus_sleep backport, fix codegen
Michael Smith
2022-04-25
1
-14
/
+30
*
Fix some egregious and sloppy mistakes
Michael Smith
2022-04-06
1
-1
/
+1
*
Add auto VDF installation
Michael Smith
2022-03-24
1
-0
/
+81
*
Clean up gameinfo_init() and other random stuff
Michael Smith
2022-03-24
1
-10
/
+11
*
Work around plugin unloading bug in old branches
Michael Smith
2022-03-23
1
-1
/
+70
*
Add m_rawinput reimplementation to replace RInput
Michael Smith
2022-03-21
1
-1
/
+11
*
Spruce up text and fix some copyright years
Michael Smith
2022-03-19
1
-2
/
+2
*
Extend nag removal to L4DS too
Michael Smith
2022-01-18
1
-1
/
+1
*
Tidy up stubs, make vstdlib a stub, build on Linux
Michael Smith
2022-01-06
1
-23
/
+10
*
Add Windows release automation and bump to v0.2
v0.2-BETA
Michael Smith
2021-12-30
1
-1
/
+1
*
Add custom demo packet stuff
Michael Smith
2021-12-27
1
-0
/
+2
*
Reintroduce autojump code
Michael Smith
2021-12-27
1
-2
/
+4
*
Block the plugin nag dialog in newer L4D2 builds
Michael Smith
2021-12-27
1
-1
/
+50
*
Unhide useful commands and allow cheats in lobbies
Michael Smith
2021-12-26
1
-0
/
+2
*
Initial public snapshot
Michael Smith
2021-11-20
1
-0
/
+206