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path: root/src/engineapi.c
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* Add L4D1_1015plus and L4D1_1022plus gametype tagsGravatar Hayden K 2025-04-061-0/+12
* Rename L4D2_2147plus gametype tag to L4D2_2125plusGravatar Hayden K 2025-04-061-1/+2
* Use C23 void-argument-free prototypesGravatar Michael Smith 2025-04-061-1/+1
* Rewrite and redesign codegen and feature systemGravatar Michael Smith 2025-04-061-4/+5
* Add basic button input HUDGravatar Matthew Wozniak 2024-09-141-4/+9
* Add very basic client console messaging for L4D2Gravatar Michael Smith 2024-08-291-0/+3
* Fix mkentprops for real this time, probablyGravatar Michael Smith 2024-08-291-1/+1
* Rewrite the gamedata and entprops systems entirelyGravatar Michael Smith 2024-08-231-1/+2
* Revise syntax macros and add a ton of branch hintsGravatar Michael Smith 2024-08-231-2/+3
* Hotfix broken Portal 5135 autojumpv0.6-HOTFIXGravatar Michael Smith 2024-05-281-2/+2
* Add cutscene skipping to L4D quick resetGravatar Michael Smith 2023-12-041-3/+3
* Make L4D2 2147 gametype include all later versionsGravatar Michael Smith 2023-11-261-3/+3
* Perform very minor load/unload optimisationsGravatar Michael Smith 2023-08-301-3/+11
* Make various preparations for upcoming featuresGravatar Michael Smith 2023-08-021-0/+2
* Remove the terrible gameinfo.txt garbage at lastGravatar Michael Smith 2023-06-121-1/+0
* Prune some comments and tidy up other minor thingsGravatar Michael Smith 2023-06-101-6/+3
* Improve L4D2 and Portal gametype detectionGravatar Willian Henrique 2023-05-041-10/+11
* Fix deferred init for Portal 2 compatibilityGravatar Michael Smith 2023-01-151-1/+2
* Add basic mouse input scalingGravatar Michael Smith 2022-12-251-0/+4
* Move towards C23, improve events and vcall macrosGravatar Michael Smith 2022-09-131-5/+3
* Add magical feature codegen system, at long lastGravatar Michael Smith 2022-08-101-2/+2
* Clean up some random bits and bobsGravatar Michael Smith 2022-05-161-1/+0
* Fix GetEngineBuildNumber and entity property stuffGravatar Michael Smith 2022-05-151-4/+10
* Further clean up engine API initialisationGravatar Michael Smith 2022-05-121-4/+14
* HOTFIX: Fix L4D2 2.0.0.0 crashingv0.3-HOTFIXGravatar Michael Smith 2022-05-061-7/+10
* Woops, go ahead and delete that testing codeGravatar Michael Smith 2022-05-031-19/+1
* Add entity property finding and L4D warp testingGravatar Michael Smith 2022-05-031-0/+62
* Centralise engine access, add Portal FOV changerGravatar Michael Smith 2022-04-301-0/+50